/*
*  Copyright (C) 2009  Peter Kist & Jan Ripke
*
*  This program is free software: you can redistribute it and/or modify
*  it under the terms of the GNU General Public License as published by
*  the Free Software Foundation, either version 3 of the License, or
*  (at your option) any later version.
*
*  This program is distributed in the hope that it will be useful,
*  but WITHOUT ANY WARRANTY; without even the implied warranty of
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
*  GNU General Public License for more details.
*
*  You should have received a copy of the GNU General Public License
*  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef __logic_gamestate_states_exitstate_h
#define __logic_gamestate_states_exitstate_h 1

#include <Modules/Logic/Gamestate/State.h>

namespace galaxy {
    namespace logic {
        namespace gamestate {
            namespace states {

                class ExitState :
                    public logic::gamestate::State
                {
                public:
                    ExitState() { };
                    virtual ~ExitState() { };

                    virtual bool setupState ();
                    virtual bool activateState ();
                    virtual bool terminateState ();

                    virtual const char * stateName () { return "ExitState"; };
                };

            } // namespace states
        } // namespace gamestate
    } // namespace logic
} // namespace galaxy

#endif // __logic_gamestate_states_exitstate_h

